本帖最后由 x.7 于 2015-7-6 10:08 编辑
Ctrl+Paint - 真实的硬表面纹理绘制教程 - Creating Realistic Surfaces
一旦你有一个了解基本的渲染,它的时间来增加表面细节。我们认为是“现实主义”绘画往往是指仔细描绘的纹理细节。这7个部分组成的系列接近路面有两种不同的工作流程:手绘,照片质感。这两种情况下,开始研究科幻相同的白色储物柜,并最终产生截然不同的结果。手绘的工作流程,探讨了使用自定义画笔创造一个中年的金属外观:污垢,铁锈,和风化。其他工作流程,根据照片的纹理,创建圆滑的外观,碳纤维和光油涂料。每个工作流程是通用性,可以应用到你自己的插图。
Once you have an understanding of basic rendering, it's time to add surface detailing. What we think of as 'realism' in paintings often refers to a careful depiction of textural details. This 7 part series approaches surfacing with two different workflows: hand painted, and photo textured. Both case studies begin with identical white sci-fi storage lockers, and end with distinct results. The hand-painted workflow explores the use of custom brushes to create an aged metal look: grime, rust, and weathering. The other workflow, based in photo textures, creates a sleek look with carbon fiber and varnished paint. Each workflow is versatile, and can be applied to your own illustrations.
Runtime: 57 Minutes
Videos:
1. Intro
2. Material Properties
3. Contrast
4. Working in Passes
5. Hand Painting Texture
6. Photo Source Texture
7. Final Thoughts
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