本帖最后由 沙沙 于 2020-4-26 22:00 编辑
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Requires Unity 5.3.5 or higher.
The Corgi Engine is the most complete platformer solution for Unity.
It's a tight (non physics based controls) character controller for your game. It's very fast and works on desktop, mobile, and anywhere you want. Packed with features and constantly updated, it's the best tool to create the 2D + 2.5D platformer or run & gun game you want!
New in v5.5: Pickable jetpack, directional dash, hittable switches, auto wall clinging, new decisions, and more!
This 2D and 2.5D engine includes:
- A tight 2D character controller for your player, complete with collision detection, slope handling, movement, jumps, double jumps (and as many more jumps as you like), ladders, ledge hanging and pulling, dangling, jetpack, weapons (melee and projectile), combo weapons, flight, time control, gliding, swimming, dash (horizontal and vertical), damage dash, pushing, pulling, running, crawling, looking up, down, gliding on ziplines, swapping between characters, and more. Easy to control and tweak via the inspector to create your very own character. The game comes packed with different examples to get you started, along with video tutorials and a complete documentation.
- Packed with content, the asset is filled with more than 30 demo levels, and provides you with all you need : 300+ ready to use, handcrafted visual assets (and that you can actually use, not just placeholder art), 200+ optimized scripts, and tons of ready for production prefabs.
- Built in game juice : the Corgi Engine comes with the MMFeedbacks built-in, allowing you to improve your game feel natively with just a few clicks. Add up to 40 feedbacks to every action or event in your game : screen shakes, particles, sound, shader control, post process, wiggles, camera zoom, time control, flickers, and so much more.
- Includes the Inventory Engine, usually sold separately but offered with the Corgi Engine. Complete inventory management solution. Create inventories, items (collectables, usable, equippable, etc), ammo, customize and extend everything!
- Advanced AI system : create complex enemy, boss, or friendly AIs behaviors by combining actions (shoot, patrol, wait, etc) and decisions (enemy in sight, time, player direction, health, damage, etc) using only the inspector, no code needed!
- Camera and 2D parallax management, with tons of options : camera zoom, parallax speed, direction...
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