本帖最后由 x.7 于 2017-4-20 11:50 编辑
全球最牛在线动画学校AM教学—Arnold Renderer渲染基础
全球最牛在线动画学校AM教学—Arnold Renderer渲染基础
全球最牛在线动画学校AM教学—Arnold Renderer渲染基础
全球最牛在线动画学校AM教学—Arnold Renderer渲染基础
内容介绍:
Introduction to Solid Angle's Arnold Renderer
60 mins
Welcome to the world of the Arnold Renderer. This lecture is hosted by Lighting & Compositing Supervisor Aaron Estrada, and introduces us to the powerful Arnold Rendering engine from SolidAngle. Arnold is a path tracing raytrace renderer, highly optimized and able to render large scenes with incredible realism. For lighting artists Arnold represents an elegant, physically accurate solution that brings us closer to CG lighting that truly replicates real-world, on-set lighting. In this lecture we’ll be looking at Arnold in general, and more specifically how the MayaToArnold (MtoA) plugin allows us to take advantage of this tool in our own Maya scenes.
Aaron Estrada is a Lighting and Compositing Supervisor and veteran of many shows including: The Amazing Spider-Man, Kung Fu Panda, Men In Black 3, Over the Hedge and more.
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