unity3d简单的AI插件EASY AI v1.4.1下载地址
unity3d简单的AI插件EASY AI v1.4.1
unity3d简单的AI插件EASY AI v1.4.1
unity3d简单的AI插件EASY AI v1.4.1
unity3d简单的AI插件EASY AI v1.4.1
unity3d简单的AI插件EASY AI v1.4.1
Requires Unity 5.3.4 or higher.
Features:
Easily create and modify dynamic AI Behaviors for your game project with these simple actions.
Work with PlayMaker or C#
FORMATIONS PACK:
Contains 5 focused on group formations with Unity's NavMesh.
The formation will dynamically respond to changes.
It's very easy to integrate into your own project.
This pack will continue to grow as we hear new action suggestions from the community.
- Wedge
- V
- Arc
- Triangle
- Circle
Formations - Web demo
Notification Center
Allows for easy and powerful messaging between objects in Unity.
An object can register as an observer and receive notifications of a certain type when they occur.
When that notification type is posted elsewhere, all objects that registered as an observer for that notification type will receive a message that it has occurred, along with the associated data.
AI PACK:
The following actions are included:
- Flee
Flee from the target specified using the Unity NavMesh.
- Pursue
Pursue the target specified using the Unity NavMesh.
- Evade
Evade the target specified using the Unity NavMesh.
- Patrol
Patrol around the specified waypoints using Unity NavMesh.
- Cover
Find a place to hide and move to it using Unity NavMesh.
- Wander
Wander using Unity NavMesh.
- Can See Object
Check to see if the any objects are within sight of the agent.
- Can Hear Object
Check to see if the any objects are within hearing range of the current agent.
- Flock
Flock around the scene using Unity NavMesh.
- Not See Object
Check to see if the any objects not are within sight range of the current agent.
- Search
Search for a target by combining the wander, within hearing range, and the within seeing range tasks using the Unity NavMesh.
- Target Reachable
-Field of View
Easy AI also include finite state machine implementation for C# that removes all the difficulty of programming complex A.I. behaviour.
By using the most powerful features of Unity and C# behind the scenes.
Easy AI avoids complex logical conditions, messy Update functions and common issues with coroutines.
ALL ACTIONS WORK WITH NAVMESH - ONLY 3D
NOW Integration With UFPS
NOW Include PlayMaker actions
DOCUMENTATION
ROADMAP
These actions are ready for production.It is optimized for mobile (iPhone, iPad, Android, Windows Mobile) standalone (Windows PC and Mac OSX), web player and webGL.
This game was made with this package.
Zombie War - for Android
Zombie War vs Rebels - for iOS
Web GL Demos
CONTACT US
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